GAMIFIED MOBILE QUIZ LEARNING APPLICATION FOR HND COMPUTER SCIENCE COURSES

Student: David Samuel Obigbesan
Supervisor: Mr Ibrahim Aliyu
HOD: Mr Muslimat Ajibade
Department of Computer Science
Science and Technology
Kaduna Polytechnic, Kaduna

Abstract

ABSTRACT The rapid development of technology has revolutionized education, necessitating innovative approaches to enhance student engagement and knowledge retention. As students frequently experience a decline in motivation and a lack of sustained engagement with complex, theoretical course material. This project introduces a Gamified Mobile Quiz Learning Application; a mobile quiz application tailored for Higher National Diploma (HND) Computer Science students. The system leverages o questions generated using AI based on student’s course outline, ensuring personalized and adaptive learning experiences. Structured into three progressive levels- Beginner, Amateur, and Advanced, the application fosters a gradual mastery of course content. The application will be built using Flutter, a cross-platform framework, Node.js for the backend and Supabase for the database. This system aims to improve academic performance while creating an engaging and effective learning environment for HND students.  

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