“AN INTERACTIVE SIMULATION PLATFORM FOR UNDERSTANDING AND VISUALIZING LAN, WAN, AND PEER TO PEER NETWORKS”

Student: Benedict Osose Okoeko
Supervisor: Dr Osagie Maxwell
HOD: Dr Agu Sunday
Department of Computer Science
Computer Science
Benson Idahosa University, Benin City, Edo State

Abstract

Abstract This project presents the development of an interactive simulation platform designed to enhance the understanding and visualization of local area network (LAN), wide area network (WAN) and peer-to-peer (P2P) network models. The aim was to address the limitation of traditional, theory-based teaching methods by providing a hands-on, visual learning tool that supports real time interaction with core networking concepts. The system was developed using HTM, CSS, and TypeScript to implement a modular, responsive interface. The platform integrates component such as local network scanner, dynamic simulation engine, visualization tools, and an AI-powered chatbox to guide users and explain simulation behaviors. It enabales users to configure devices, observe data flows, and experience the performance impact of bandwidth, latency, throughout and packet loss across different network models. The expected result is fully functional educational platform that improves user engagement and comprehension by bridging the gap between theoretical networking principles and real-world application through interactive, visual simulations.

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